Remedy Entertainment, the creator of Control®, Max Payne®, Alan Wake®, and one of the leading independent game studios in the world, is looking for a Performance Capture Artist to create high-quality gaming experiences for the next generation of games
As a Senior Performance Capture Artist, you will be a member of Remedy's character technology team, making sure our actors' performances are as good in our games as they were at the shoot. You will own the operation and upkeep of our in-house capture systems, deliver performance capture data at the highest quality end-to-end, and work closely with our narrative team, animators and external partners across multiple projects. You will also be a driving force in bringing new performance capture solutions into production, improving our pipelines, and mentoring the artists around you.
We enthusiastically welcome diverse viewpoints and backgrounds. We at Remedy value and are committed to ensuring an inclusive and safe work environment for all our team members.
WHAT YOU GET TO DO Own the operation, maintenance, and debugging of the performance capture systems at the Remedy office. These include our photogrammetry, 4D facial capture, optical motion capture, and inertial performance capture systems
Deliver performance capture data end-to-end, from shoot to game, at high quality and on schedule, using both our proprietary tools and commercial software
Plan and prepare performance capture shoots together with the game teams, and operate our hardware during shoots
Drive the research and adoption of new performance capture solutions from evaluating new tools and methods to getting them production-ready and taking them into use on the agreed schedule
Find and assess external partners and vendors, write delivery specifications, review and approve deliveries, and help integrate them into game projects
Actively improve our processes and pipelines, and write and maintain high-quality documentation
Mentor and onboard junior t