We are looking for a Build Engineer to make sure we can deliver a world-class game on a world-class build and release pipeline. We’re open to candidates at a range of experience levels, and if you’re earlier in your career but excited about build pipelines and game development, we’d still love to hear from you.
You’ll join our Engineering team, a mixed group working across everything technical at the studio. Your job is to help our teams iterate on features and content faster, which has a direct impact on the game we ship. You’ll be working with engineers who are passionate about the craft and aren’t afraid to try new tools or approaches when the old ones aren’t cutting it. The goal is straightforward. Make it quicker and easier to improve the game, so we ship a better game in the end.