Tech Lead, New Games

Helsinki, Uusimaa, FinlandCompetitiveHybrid0 applicants

About this role

We are a mobile game company, based in both Helsinki and Berlin, creating world-class entertainment by building a portfolio of hit games. Since our launch in 2020, our first chart-topping game Merge Mansion has been entertaining over 60 million players worldwide, and we have grown into a team of over 280.

Our mission is to entertain hundreds of millions of people for decades, with our games, and also through our creative marketing, community, and beyond – while having fun with it.

We’re ordinary people crafting extraordinary games with passion and ambition. Our culture of trust, psychological safety and wellbeing empowers us to aim high, take ownership, and shape the future of mobile games together.

We’re looking for an experienced Tech Lead to help us build a solid technical platform for our future new games. In this key role, you’ll be the hands-on Lead Programmer of a new mobile game project, while also shaping the technical platform as a whole.

While you’ll be embedded in the New Games team, the role reports directly to our CTO and works under the support and architectural guidance of our Central Technology team. You’ll coach and support a team of programmers, collaborate across the game development team and Central Technology, and ensure our systems are scalable and sustainable – built to support not just one, but many new games to come.

Want to hear how our leaders shape teams and foster trust? Read our blog on leadership at Metacore: https://metacoregames.com/news/leadership-as-a-service-turning-mindset-into-practice

Responsibilities

  • Act as the Lead Programmer of a new mobile game project and as the Technical Lead of the Merge2 platform
  • Contribute to development through hands-on coding, reviews and setting best practices
  • Lead the New Games programming team by providing coaching and mentoring, and supporting each programmer’s growth
  • Collaborate closely with Game Designers, Producers, Artists, UI/UX, QA and Central Technology
  • Identify technical risks and scalability challenges early and drive initiatives to improve development tooling
  • Help prevent technical debt and ensure long-term code sustainability

Requirements

  • Demonstrated experience in working through the whole lifecycle of a free-to-play mobile game from prototyping to operating a live game
  • Strong background in technical leadership, with the ability to mentor programmers with empathy and a coaching mindset
  • Proven track record in leading architecture for F2P mobile games
  • Solid professional background with Unity, including Addressables or AssetBundles, rendering, GUI, error handling, validations, and runtime performance
  • Understanding of asset/content pipelines and multiplayer or online game features
  • Skilled in debugging, profiling and performance analysis
  • Familiarity with CI/CD systems, build pipelines and multi-platform development (iOS, Android, and ideally also PC, Mac or Web)
  • Strong collaboration and communication skills across technical and non-technical teams
  • Self-directed and proactive way of working, with focus on delivering meaningful outcomes
  • In addition to these, it would be nice but not mandatory for you to have some of these as well:
  • Familiarity with backend and cloud infrastructure
  • Good grasp of data structures and databases
  • Understanding of shaders and graphics programming
  • Experience with Unity Editor tool development

EU Requirements

Job Details

Posted16 March 2026
Closes15 April 2026
Work ModeHybrid

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