The opportunity
Want to implement cutting-edge graphics algorithms and turn them into authoring tools that help users create great content quickly and intuitively? Ready to take ownership of system design end-to-end, shaping scalable, high-performance software architectures that bring these tools to life?
Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. For this, we are looking for a Senior Graphics Engineer to join the team responsible for Shader Graph and VFX Graph.
What you'll be doing
Develop, modernize, and document our graph-based authoring tools: VFX Graph and Shader Graph.
Implement state-of-the-art graphics techniques into our tools and optimize their performance.
Design modular software systems that ensure our tools remain maintainable and future-proof.
Align with cross-functional stakeholders and engage with users to ensure our software meets current and future needs.
Collaborate with technical artists, UX designers, and graphics engineers to create smooth, intuitive, and powerful workflows.
Contribute to a diverse, distributed team focused on helping our developer community succeed.