Senior Graphics Engineer - VFX & Shader Authoring

Copenhagen, DenmarkCompetitive0 applicants

About this role

The opportunity

Want to implement cutting-edge graphics algorithms and turn them into authoring tools that help users create great content quickly and intuitively? Ready to take ownership of system design end-to-end, shaping scalable, high-performance software architectures that bring these tools to life?

Unity Graphics is on a mission to rapidly advance innovation across our entire graphics stack, delivering the perfect balance of performance, quality, and the widest possible device reach. For this, we are looking for a Senior Graphics Engineer to join the team responsible for Shader Graph and VFX Graph.

What you'll be doing

Develop, modernize, and document our graph-based authoring tools: VFX Graph and Shader Graph.

Implement state-of-the-art graphics techniques into our tools and optimize their performance.

Design modular software systems that ensure our tools remain maintainable and future-proof.

Align with cross-functional stakeholders and engage with users to ensure our software meets current and future needs.

Collaborate with technical artists, UX designers, and graphics engineers to create smooth, intuitive, and powerful workflows.

Contribute to a diverse, distributed team focused on helping our developer community succeed.

Requirements

  • Strong experience as a Graphics Engineer in game development or a related industry.
  • Proven ownership of complex systems, with the ability to drive architectural decisions and align stakeholders toward modular, maintainable solutions.
  • A collaborative mindset with a focus on finding the best solutions.
  • Expertise in writing clean, high-performance C# and/or C++ code, with experience across the full software development lifecycle.
  • Deep understanding of rendering pipelines, GPU architecture, and performance optimization techniques.
  • Knowledge of shader languages and shader language models (SM5.x, .x, Slang).
  • Familiarity with real-time particle effects.
  • Familiarity with Unity is a plus.
  • Additional information
  • Relocation support is not available for this position
  • Work visa/immigration sponsorship is not available for this position

EU Requirements

Job Details

Posted2 April 2026
Closes2 May 2026

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